Blockchain in Media, Entertainment and Advertising Market Size, DROT, Porter’s, PEST, Region and Country Revenue Analysis and Forecast to 2028

Reports and Data has released a new research report titled “Global Blockchain in Media, Entertainment and Advertising Market– Industry Analysis, Size, Share, Growth, Trends and Forecasts 2021-2028”. The report offers a comprehensive analysis of the Blockchain in Media, Entertainment and Advertising industry including recent market development and emerging trends to help users, readers and investors understand the market scenario and develop investment plans accordingly. The report offers details about market size, market share, revenue growth, drivers, restraints, opportunities, and challenges. The report is formulated through extensive research that is verified by industry experts.

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Market Overview:

The global blockchain in media, entertainment and advertising market is expected to account for a robust revenue share over the forecast period owing to factors such as rapidly changing ICT sector, increasing deployment of devices and ICT services in commercial, industrial and residential environments, and a strong focus on advanced product development. ICT services are gaining popularity in various sectors including agriculture, health and pharmacy, IT and BFSI. Other factors such as the growing adoption of cloud-based services, rising concerns over data security and big data management, growing demand for smartphones, computers, laptops, and increasing of disposable income are expected to fuel the revenue growth of the global market over the forecast period.

Competitive Landscape:

The report also focuses on the details of each market player including their global position, financial condition, company overview, product and service portfolio, and revenue generation. The global blockchain in media, entertainment and advertising market is highly competitive and consists of several regionally and globally key players. These players are focusing on various strategies such as R&D investments, new product launches, mergers and acquisitions, partnerships, joint ventures and collaborations to strengthen their position in the market.

Major companies operating in the market are:

IBM Corporation, Microsoft Corporation, SAP, Oracle, Accenture, BRAINBOY, Blockpoint, BTL Group, Factom and Clearcoin.

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Global Blockchain in Media, Entertainment and Advertising Market Segmentation:

By type:

Vendor Outlook (Revenue, USD Million; 2018-2028)

  • Application providers
  • Middleware providers
  • Infrastructure providers

Application Outlook (Revenue, USD Million; 2018-2028)

  • Digital Advertising
  • Smart contracts
  • Online games
  • Licensing and rights management
  • Payments
  • Content Security
  • Others

Organization Size Outlook (Revenue, USD Million; 2018-2028)

  • Small and medium enterprises
  • Large companies

Regional outlook:

The report offers an in-depth analysis of major regions classified as North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa.

The regional analysis covers:

  • North America
  • Europe
    • Germany
    • Italy
    • UK.
    • Rest of EU
  • Asia Pacific
    • India
    • China
    • Japan
    • South Korea
    • Rest of APAC
  • Latin America
    • Brazil
    • Argentina
    • Rest of Latin America
  • Middle East and Africa
    • Saudi Arabia
    • South Africa
    • EA
    • Rest of MEA

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Key questions addressed in the report:

  • What are the main results of Porter’s five forces analysis?
  • What CAGR is the global Blockchain in Media, Entertainment and Advertising market expected to register during the forecast period?
  • Who are the key players operating in the Global Blockchain in Media, Entertainment and Advertising Market?
  • What are the key factors expected to drive market growth between 2021 and 2028?
  • What key factors are expected to hinder the overall market growth?
  • What is the expected market size of Blockchain in Media, Entertainment and Advertising market from 2021 to 2028?

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